/**
 *  circle.h
 *  AwkwardPaint - Engine
 *
 *  Date: 14/08/2013
 *
 *  Language: C++
 *
 *  @author Carl McCaffrey
 *
 */
#ifndef CIRCLE_H
#define CIRCLE_H

#include "math/vector2.h"

class Circle
{
    public:
        Vector2 pos;
        float radius;
        float scale;

        void Set(float x, float y, float radiusf, float scalef);
};

#endif // CIRCLE_H
